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Steam Powered Redux

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HippoRemote Pro 2.2 has been approved by Apple! This means that all the Game Controller goodness we talked about in our previous post is ready to go!

We’ve got four game profiles available, and a few more still in the works. The current profiles are Braid, Trine, The Misadventures of P.B. Winterbottom, and Portal. Three outstanding (and inexpensive) indie games, and one of the greatest games of all time.

Get Portal For Free!

With the release of Steam for Mac last week, Portal is FREE until May 24th! So click on the link below and grab it now!

http://store.steampowered.com/freeportal/

Then grab our Portal profile and start unlocking those achievements! And keep in touch by adding HippoRemote to your Steam friends. =)

Mac HippoVNC Update

On the topic of Mac gaming, our testing with Steam uncovered some mouse control issues. We’ve fixed them, but Mac users will need to update HippoVNC. If you’re not using HippoVNC, then games like Portal will not be playable. Screen Sharing simply doesn’t support the necessary functionality.

Creating Game Profiles

Of the four available profiles, two are keyboard only games and the other two require simultaneous keyboard and mouse control. Hopefully they will serve as good starting points for your own game profiles. We’ll also be adding more instructions and documentation but we’re currently away on a semi-vacation. We’ll get right on it when we’re back in town, but until then, please be patient. Thanks!

We are answering emails, though with a little bit of a delay. So if you need help getting your game profile up and running, drop us a line.

Limitations

There are some limitations to the game controller. First, it’s not compatible with every game. In particular, really old games and emulators are not supported.

Second, as mentioned above, HippoVNC is required. Standard VNC servers don’t support the necessary control methods to make gaming possible.

Third, on the Mac, certain games that change the screen resolution when going into full screen mode may not work correctly. It’s something we’re looking into.

May 20th, 2010 at 10:34 am

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